Our long range goals are to assist movie directors and location scouts to have authentic locations for Mesoamerican-related documentaries and movies, and to have remarkably accurate yet memorable eco-systems for any and all animated films on the Aztec, Maya, Olmec, Teotihuacan, Mixtec, Zapotec or other Mesoamerican culture or civilization.
Since Nicholas has worked on the archaeology of Peru for both a Harvard project and then also a Yale project, we could easily transition our abilities on the Maya and Aztec to the Inca.
To reach this level of ability, Nicholas Hellmuth has been doing field work and locational studies for decades. He was in Mexico already at age 16, in Guatemala by age 17, and was living in the seasonal rain forests of Guatemala by age 19.
For the last decade Senior Review Editor Hellmuth and his team of writers and researchers have been writing about digital photography equipment, software, and of course 3D imaging.
Assistant Editor Andrea Mendoza has been working on 3D imaging of the largest trees in Mesoamerica, the Ceiba pentandra, including testing drones for 3D scanning (we quickly learned that a GoPro camera is all PR release and zero actual ability to do this kind of scientific result).
SIGGRAPH 2015,
conferences, 9-13 August 2015
Exhibition, 11-13-August 2015
Posted June 16. 2015